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2
CONTRACTS
Dairy marketFish market
the contracts work just like those in the Market hall
There are two types of contracts. Limited and regular. Limited contracts only give you 1 hour to fill them.
Filling contracts:
  • Click on a contract to open it in the view window.
  • #1 Click on the "Add products" button.
  • #2 Move the slide bar up to add products. Notice how it shows how much you've added already.
    Moving the slide bar to see how many you'll need will not start the contract.
  • #3 Make sure you activate Lester's secret stash.
    Activating Lester's stash will not start the contract.
  • #4 Click on the "Add products" button once you have added all your products that you wanted.
  • #5 Beach resort was a Limited contract so there is a timer now because I didn't fill it right away.
  • #6 When you decline a contract or ship one off you'll get a 30 minute timer that can be skipped.
  • #7 As you can see by the green checkmark the Farmer's market contract is ready to be shipped.
  • #8 The "Complete contract" button only lights up when you have a contract ready to ship via the truck.
    Once the truck drives off you will get your money and rewards plus the bonus. The bonus works on the rewards.
Limited contract tips:
Let's use the Beach resort Limited contract as an example.
The contract wanted 2,337 oysters. If I only had 1,576 on hand that would mean I still needed 270 oysters.
The best thing to do is wait until I had enough ships in port ready to harvest with at least 270 oysters and then start the contract.
1
LEVEL YOUR MARKET
Just like the Market hall, you will start with 2 contract slots and you need all 6 before you can start increasing the contract values.
Contract names have nothing to do with anything. It all comes down to the amount of products in the contract. If you fill a contract with 2 products then keep filling contracts with 2 products. That is all there is to it.
As my market leveled I declined contracts with 2, 3, 4, 5 and 6 products and only filled contracts with 1 product (Group 1 contracts).
Now that my market has all 6 slots open and my Group 1 contracts are value 99 (caps at 99) with a 25% bonus (caps at 25%) and they all have only 1 product to fill. I do get contracts at 0 value now and then but I just decline those.
Some say you make more profit on contracts with more then 1 product but I love having only 1 to fill. Get it filled fast and send it off on the truck to make room for the next contract. Having just 1 product in each contract makes it easy to decline. I don't have to sacrifice a prime order for salmon because the contract also wants some oysters that I can't give. Not to mention deciding which product gets Lester's help and which one doesn't.
Now that you have 6 contract slots...
As you know there are 6 different contract groups.
group one = 1 order group three = 3 orders group five = 5 orders
group two = 2 orders group four = 4 orders group six = 6 orders
Each time you fill a contract after a market refresh the value of that group goes up 2 points.
example: Fill a group 4 contract with a value of 6 and the next group 4 contract you get after a market refresh will have a value of 8.
Each time you decline a contract after a market refresh the value of that group goes down 2 points.
example: Decline a group 4 contract with a value of 6 and the next group 4 contract you get after a market refresh will have a value of 4.
For now I'm only going to fill group one contracts and decline all others. Once I get that group value up to 99 I'll work on group 2.
NOTE: I had my group one contacts value 8 and I had to decline a contract because I couldn't get any swordfish.
When the market refreshed with new contracts I noticed the group one contract now had a value of 6 (I knew this would happen) , I was able to fill that contract. When the market refreshed again with new contracts I noticed the group one contracts now had a value of 7. This tells me that when you decline a contract you'll only get 1 point for the next one you fill.
Now I am back to getting 2 points each time I fill group one contracts after a market refresh. This means you only get penalized for the first market refresh after a decline.
Getting 1 product contracts.
While leveling my market the only contracts I filled had just one product.
When I started I had only 2 contract slots at value 0 with a 0% bonus.
I checked my market all the time for new contracts with only 1 product to fill and before I knew it my market had leveled. Less than a month!
Then I had 4 contract slots at value 0 with a 0% bonus.
I checked my market all the time for new contracts with only 1 product to fill and before I knew it my market had leveled. Less than a month!
Now I have 6 contract slots at value 8 with a 8% bonus if they are a 1 product contract. All contracts with more than 1 product are still at value 0 with a 0% bonus and I will continue to decline them.
Increasing contract value and bonus.
The more you fill 1 product contracts the greater the value and bonus.
The next time I get a contract for 1 product the value and bonus will increase and will continue to increase until they reach a value 99 (caps at 99) with a 25% (caps at 25%) bonus.
1
Fish Market Stages
Fishing region's Fish Market Stage
level
# of
Slots
Needed
filled
Groups
offered
Needed
value
1 2 - 1 & 2 -
2 4 15 1, 2, 3, 4 -
3 6 20 1, 2, 3,
4, 5, 6
-
4 6 - - 55
5 6 - - 99
  Stage
level
# of
Slots
Needed
filled
Groups
offered
Needed
value
1
Fish market Cost Chart
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. Fish market Price & Cost Chart  chart still needs Super duck feed, Rakes, Karma and Brushes checked for changes
Simply click on the "Print link" below to print your Price & Cost Chart.  Make sure you select Landscape on your printer.
Chart created by Southern (US1) with help from many more with their input to the cause, then edited by me.  View Southern's Price chart here.
Last updated : Saturday, August 29, 2020
Graphic elements on the page are the sole property of GoodGameStudios.
Information on this page has been compiled using data from the game, all rights reserved by GoodGameStudios.
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